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- NetHack 3.4.2 Linux Elf
-
- This README provides the instructions for using the official Linux binary,
- system platform requirements, as well as steps used to create that binary.
- The same steps can be used from the source distribution to create a similar
- binary.
-
- The official Linux binary has support for tty and X11 windowing systems, but
- not Qt. This means you will need to have X11 libraries installed on your
- system to run this binary, even in its tty flavor.
-
-
- The Linux binary package assumes that you have a user and a group named
- "games" on your system. If you do not, you can simplify installation by
- creating them first.
-
- Log in as or su to "root". Then, cd /, gunzip and untar the package,
- preserving permissions to put the NetHack files in /usr/games/nethack and
- /usr/games/lib/nethackdir. For example, if the package in in your
- home directory you might perform these steps.
- % su
- # cd /
- # gunzip -c ~yourlogin/nh342lin.tgz | tar xpvf -
-
- (If you have old record and logfile entries from a previous NetHack version,
- you might want to save copies before they get overwritten by the new empty
- files; old saved games and bones files from 3.4.x will work with 3.4.2).
-
- In addition to data files for running the game, you will find other useful
- things in /usr/games/lib/nethackdir (such as a copy of this README :-).
-
- The general documentation Guidebook.txt and the processed man pages
- nethack.txt and recover.txt should provide an introduction to the game.
-
- The sample config file called dot.nethackrc can be used by copying
- it to your home directory as .nethackrc and modifying it to your liking.
-
- If you are running X11 copy the nh10.pcf and ibm.pcf font files from
- /usr/games/lib/nethackdir to a X11 fonts directory (such as
- /usr/X11/lib/X11/fonts/misc) and run "mkfontdir", then restart X
- windows to load them. If you prefer to use the graphical tiles,
- add the following to your .Xdefaults or .Xresources file:
- NetHack.tile_file: x11tiles
- You may need to run "xrdb -merge $HOME/.Xdefaults" (or .Xresources) after
- doing this.
-
- The official Linux binary is set up to run setgid games, which allows
- multiple users on your system to play the game and prevents cheating by
- unprivileged users. The usual default for NetHack is setuid games, but
- this causes problems with accessing .nethackrc on distributions with
- restrictive default security on home directories and users who don't know
- the tradeoffs of various permission settings.
-
-
- If you have problems, send us some email.
-
- nethack-bugs@nethack.org
-
-
-
- Steps used to build this binary release, in addition to the basic
- instructions found in sys/unix/Install.unx. The step numbers below
- correspond to the step numbers in sys/unix/Install.unx.
-
- System: gcc-3.2, XFree86-libs-4.2.1, ncurses-5.2, glibc-2.3.2 (GLIBC_2.3)
-
- 3. Edit include/config.h and include/unixconf.h
- config.h: define X11_GRAPHICS window support.
- define USE_XPM support.
- define COMPRESS as /bin/gzip as that is where it
- seems to reside on newer Linux's.
- define COMPRESS_EXTENSION as ".gz"
- define DLB
-
- unixconf.h: define LINUX
- define TIMED_DELAY
-
- 6. Makefile.src: define modern, non-BSD Linux and linux options throughout
- CC = gcc
- LFLAGS = -L/usr/X11R6/lib
- WINSRC = $(WINTTYSRC) $(WINX11SRC)
- WINOBJ = $(WINTTYOBJ) $(WINX11OBJ)
- WINTTYLIB = /usr/lib/libncurses.a
- WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11
- WINLIB = $(WINTTYLIB) $(WINX11LIB)
-
- Makefile.utl: define modern, non-BSD Linux and linux options throughout
- Use bison/flex instead of yacc/lex
- CC = gcc
- LFLAGS = -L/usr/X11R6/lib
- YACC = bison -y
- LEX = flex
-
- 7. Makefile.top: GAMEGRP = games
- GAMEPERM = 02755
- FILEPERM = 0664
- EXEPERM = 0755
- DIRPERM = 0775
- VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm
-
- make all; su; make install
-
- 9. Additional step: As discussed in win/X11/Install.X11, convert nh10.bdf
- and ibm.bdf to proper font files and place in font path.
-